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About the comic
Adventurers’ Guild is viewed one panel at a time in a slideshow-like fashion. Make sure to click the smaller [>] button to proceed to the next panel before clicking on the larger [next] button after reaching the end of the set of panels, or page. If you feel you may have missed some content, click the [previous] button, or browse the archive, which you can get to at the top of the page.
Updates Tuesday and Friday at midnight, CST
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Swordsmanship is exceedingly important for me and for my line of work, as every mission I take seems to get me and the party in to some sort of trouble that we need to fight our way out of. Granted, that is part of the job–we sign up for it with every quest letter we… Read more »
Hey all, I’m not totally gone! Still enjoying time off a bit, but I am working hard on making a lot of sprite sheets needed for the upcoming season. Season 3 is leaning even more heavy into the drama and character struggle that Season 2 was tending toward, so there are not as many fight… Read more »
And so, Adventurers’ Guild Season 2 draws to a close. But to be perfectly honest, Season 3 picks directly up from here and goes seamlessly into much the same stuff, so no worries there! There are many, many loose plot threads that need to be closed. Some might even question why bother making a new… Read more »
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